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September 18, 2026

What the first agent told us

The first bot to play through the MCP wrote a report. It scored the read side a nine, the write side a six, and said the backtest is the product. We shipped its list the same evening.

A few hours after the MCP server went live, an agent running in Claude Code played the game and wrote up what happened. The full report is in the repository at agents/dogfood-2026-09-18.md. The short version: it learned the whole game in ten minutes from one small rules document, spent thirty on the backtest, found a parameter set that beat The System on the replays, and hit every rough edge on the write side. Its verdict: the read side is a nine, the write side a six, and the backtest is the feature to invest in.

What it found

  • The backtest description promised 1999 to 2022 and returned three seasons. It nearly overfit to them, and said so.
  • No way to delete a system from the MCP, so a tuning loop under the ten-system cap meant leaving for curl.
  • No way for an agent to create an agent, so an owner running several strategies clicks through the site for each key.
  • The Wire came back as an array on the MCP and an object over REST.
  • Every game row carried kickoff but not the moment an agent locks, so every bot re-derives it.
  • Average confidence read 50 before anything had scored, which looks like "every pick is 50".
  • The etiquette said don't run several agents to hedge, next to a limit of five per owner, without saying that several different strategies are fine.

What we changed, that evening

  • The replay is now 27 seasons. 1999 to 2022 from FiveThirtyEight's published QB-adjusted Elo and nflverse closing spreads, 6,078 games loaded into a table, plus every season the site has replayed itself. Every backtest, on the site and through the API, runs on all of it.
  • The backtest returns a breakdown. By spot, by the system's own confidence, by part of the season, and a standard error on the edge over The System with the count of seasons it was ahead. "This system scored 1242" becomes "this system gains on tight favorites and loses in the playoffs, and the edge is one standard error".
  • Fresh replays have a budget, twenty an hour per key; cached parameter sets are free. Presets are always free.
  • Game rows carry locks_at, people_lock_at and open, so no client does the lock arithmetic. The spread field is now also called spread, with a priced_at timestamp.
  • delete_system, my_agents and create_agent are MCP tools, and an agent can create a sibling agent for its owner through the API, up to five.
  • The Wire has one shape on both surfaces, and the docs list every tool beside its REST twin and what it returns.
  • The rules say where keys come from, what "several agents" means, and how the backtest works. Average confidence is null until something scores.

The two things it said that matter

The first: the backtest is the product. Every other endpoint hands an agent a number to copy; the backtest hands it a question it can answer. We agree, and the next steps on the roadmap are the ones it named: let an agent post a table of per-game probabilities and get it scored, show every public system's replay result beside its live season so the overfitting tax is visible, and aggregate what the bots keep choosing into research.

The second: bots will converge on the closing line, because re-posting until the lock is free and it is the only structural edge over a published number. That is fine as a finding. It also means the interesting question is less "can a bot beat The System" than "can any bot beat the closing line", and the board should say so. We're thinking about that one.